Game Wise: The IGEA Educates Podcast

Game Wise: The IGEA Educates Podcast
Podcast Description
Game Wise: IGEA Educates is the podcast that brings together the best minds in and around the Australian games industry. Hosted by IGEA, this series is about unlocking industry knowledge to help you navigate the business of making games and building sustainable businesses.Covering all aspects of game development, emerging challenges and industry trends, we tap into IGEA’s extensive network while also bringing in experts from outside the gaming space to give you fresh perspectives and practical advice.Whether you’re an indie startup, a growing studio, or an industry veteran, Game Wise is your resource for navigating the business of games in Australia and beyond. Let’s get wise about games!
Podcast Insights
Content Themes
The podcast focuses on game development processes, marketing strategies, and industry insights with episodes like 'The Importance of Marketing' exploring the role of community building and social media engagement in promoting games.

Game Wise: IGEA Educates is the podcast that brings together the best minds in and around the Australian games industry. Hosted by IGEA, this series is about unlocking industry knowledge to help you navigate the business of making games and building sustainable businesses.
Covering all aspects of game development, emerging challenges and industry trends, we tap into IGEA’s extensive network while also bringing in experts from outside the gaming space to give you fresh perspectives and practical advice.
Whether you’re an indie startup, a growing studio, or an industry veteran, Game Wise is your resource for navigating the business of games in Australia and beyond. Let’s get wise about games!
In this episode, hosts Jens and his co-host Andy chat with Manea Castet, Head of Studio at Gameloft Brisbane, and Joe Donoghue, CEO & Co-founder of The Three Thousands, about what makes Australian game development unique. Together they reflect on the country’s vibrant indie scene, world-class creativity, and the “can-do” culture that drives fun, engaging games. They also dive into the challenges of distance from global hubs, attracting and retaining senior talent, and the path from indie beginnings to larger studios.
With generous incentives, strong talent, and a thriving community, Australia is well placed to seize the next wave of opportunities, particularly in mid-sized AA titles. More than just a “remote outpost,” the vision is for Australia to step onto the world stage as a globally significant creative hub for games.
Music is Atlantis, by Karl Casey of White Bat Audio. Post-production audio by 'Dark Half Studios (darkhalfstudios.com).

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