The Game Developers' Library

The Game Developers' Library
Podcast Description
A regular "book-club" style podcast where Joe Baxter-Webb [Indie Game Clinic] chats with a range of guest co-hosts about the books we think game developers should read (or at least know the gist of!) Hosted on Acast. See acast.com/privacy for more information.
Podcast Insights
Content Themes
Focuses on game design literature, ethics in gaming, and industry insights with episodes covering influential works such as Raph Koster's 'A Theory of Fun For Game Design' and Derek Yu's 'Spelunky', exploring both craft and philosophical elements relevant to game development.

A regular “book-club” style podcast where Joe Baxter-Webb [Indie Game Clinic] chats with a range of guest co-hosts about the books we think game developers should read (or at least know the gist of!)
Hosted on Acast. See acast.com/privacy for more information.
I discuss Raph Koster’s game design classic from 2004. Is this a book about craft, or about ethics?
Hosted on Acast. See acast.com/privacy for more information.

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