Doctors And Dragons (audio)
Doctors And Dragons (audio)
Podcast Description
When healing potions meet hospital rotations.
Join four practicing doctors as they roll for initiative and vital signs in this D&D actual-play podcast.
Every week, these real doctors navigate dungeons, slay monsters, and argue about whether dragons should technically be able to get tetanus.
Doctors and Dragons: where Beholders need a regular optometrist.
Podcast Insights
Content Themes
The podcast explores themes of fantasy adventure intertwined with medical insights, covering topics such as outbreak management in Seagrow Cave, zombie infestations on Stormwreck Isle, and the challenges of maintaining health in a magical world. Episodes frequently highlight interactions with fellow adventurers, mysteries to solve, and moral dilemmas, blending humor and action with imaginative storytelling.

When healing potions meet hospital rotations.
Join four practicing doctors as they roll for initiative and vital signs in this D&D actual-play podcast.
Every week, these real doctors navigate dungeons, slay monsters, and argue about whether dragons should technically be able to get tetanus.
Doctors and Dragons: where Beholders need a regular optometrist.
In the aftermath of defeating the Diskord cult’s dragon-raising ritual on Stormwreck Isle, the party regroups among the wreckage: Six Fingers is dead, Mary Sue’s fate is unclear, and an undead dragon has fled east after being driven off by a bronze dragon.
Where to now for our heroes?
Is it time for….acquisitions….and incorporation?
#dnd #ttrpg #doctors
Chapters:
00:00 Intro & recap: Discord ritual stopped, undead dragon driven off
01:18 Surveying the battlefield, missing foes, and preparing to loot
03:12 Elder bronze dragon returns and transforms into Elder Ra
06:05 Checking for Mary Sue; no sign in the water
07:15 Ransacking the tower and freeing the chained young bronze dragon
09:20 Vri’s investigation: Cigre documents and research titles
12:10 Discovery of the blood-reactive compass
14:05 Testing the compass with dragon blood and Steel Smile’s blood (points east)
16:30 Searching for a sister’s clues: eastbound notes and Beast Beans circlet
19:20 Calliope frees Aron; Elder Ra gifts the Quill of Endless Inspiration
22:10 Elder Ra explains the undead rise, the catalytic comet, and the Compass Rose
27:10 Party hides information; tension around the talisman
30:00 Wrapping up loot: Worm Fang Stiletto, Mary Sue’s plans, Judis mention
36:10 Returning to Dragon’s Rest: feast, allies, and planning next steps
41:20 Rumors about the east: Candlekeep, dragon mountains, Decia, major cities
43:15 Rewards and oddities: pickpocketing kobold, pearls, elixir of health
46:05 Remington’s offer to sail; questions about his undead state
51:10 Elder Ra’s private talk with Volgar; Sharragoth beneath the island
55:10 Tarak’s potions and recipe; joining the trip to the mainland
58:10 Long rest and level up
59:10 Departure: ghostly repaired ship, lingering zombies, Lenora’s secret pocket
01:01:10 End of episode and tease for what comes next

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