the ux matto show
the ux matto show
Podcast Description
This show is interviews and thoughts about UX—what UX is, what it isn't, and what it should have been. And I say UX here with as broad a definition as possible. I want to talk about digital _and_ physical products. Also services. Also organizational design and alignment. Also capitalism.Mostly though, I want to talk with you. Because I don’t interact with people often enough and apparently I’m an extrovert. So… podcast = problem solved, right? Let’s find out.
Podcast Insights
Content Themes
Explores a variety of themes centered around user experience, personal growth, creativity, community dynamics, and the intersection of technology and society. Specific episode topics include the complexities of startup culture in Portland, the historical context of human existence, the role of UX in modern business, and the unique perspectives of guests like racing car drivers who are also UX researchers.

This show is interviews and thoughts about UX—what UX is, what it isn’t, and what it should have been. And I say UX here with as broad a definition as possible. I want to talk about digital _and_ physical products. Also services. Also organizational design and alignment. Also capitalism.
Mostly though, I want to talk with you. Because I don’t interact with people often enough and apparently I’m an extrovert. So… podcast = problem solved, right? Let’s find out.
Summary
Caitlin and Matthew explore the intersections of art, nature, well-being, and creativity. They share personal stories, artistic influences, and insights on designing spaces and experiences that foster peace, curiosity, and connection.
Bio
A globally recognized experience designer, author and keynote speaker, Caitlin Krause founded the interactive media studio and consultancy MindWise and built the digital wellbeing program about wellbeing and technology at Stanford University. She teaches at the University of Oregon. She has authored six celebrated books including Designing Wonder, Mindful by Design, and most recently, Digital Wellbeing. Her drive is to help individuals and teams navigate complexity and change in the future of thriving, prioritizing wellbeing, collaboration, and creativity.
She advises organizations including TED, The U.S. Air Force, LinkedIn, Google, Meta, Oracle, Evernote, and the U.S. State Department. Caitlin creates human-centered experiences mediated by technology, fusing creativity, meditation, storytelling, collaboration, and emotional intelligence for full life thriving.
Chapters
00:00 Cold (Silly) Open
00:30 Exploring Lepidoptery and Freedom
15:40 Art, Space, and Creative Focus
22:19 Game Design and Wellbeing
38:47 The Multifaceted Nature of Play and Game Design
42:35 Curiosity and Adaptation in Creative Processes
59:46 Skepticism vs. Cynicism in Personal Growth
01:01:57 The Value of Shared Human Experience
01:08:02 7 +/- 2 Questions
01:08:23 Who did you help recently and how did it make you feel?
01:09:32 What's your least favorite thing about your profession?
01:10:46 What's the most beautiful thing you've seen this week that has nothing to do with a screen?
01:12:52 What do you hope to not be carrying anymore?
Keywords
art, nature, well-being, creativity, design, mental health, community, grief, curiosity
https://www.etymonline.com/word/tourist

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